ISBN: 979-8320143545
Publication Date: March 18, 2024
Pages: 350
Publisher: TechPress Publications
Categories: Programming, Development, Technology
This book empowers developers to write cleaner, faster, and more reliable code using proven strategies.
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) offers a comprehensive guide to mastering software development. Its hands-on approach and clear explanations make it ideal for learners at any stage.
Structured to support progressive learning, WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) guides readers from basic principles to sophisticated implementation strategies.
Software Engineer
The real-world case studies in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) make it a standout resource for tech leads.
Posted on: Dec 21, 2025
Frontend Developer
I’ve read dozens of tech books, and WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) stands out for its clarity and depth.
Posted on: Dec 27, 2025
Senior Developer
The section on testing strategies in WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations (Hardback) is worth the price alone.
Posted on: Jan 3, 2026